Please use this identifier to cite or link to this item: http://hdl.handle.net/2445/119104
Title: Desarrollo de un videojuego 2.5D con Unity
Author: Rivero Martínez, Daniel
Director/Tutor: Dantí, Francesc
Keywords: Disseny de videojocs
Visualització tridimensional
Programari
Treballs de fi de grau
Video games design
Three-dimensional display systems
Computer software
Bachelor's theses
Issue Date: 26-Jan-2017
Abstract: With this project I wanted to capture the interest I've had my whole life, and the knowledge acquired during my studies in computer engineering, by the development from scratch of a video game. The developed video game belongs to the genre of platform games and has a 2.5D perspective, i.e., used graphics are 3-dimensional but the gameplay is limited to 2 dimensions. To do this I used the Unity game engine and the C Sharp programming language, and the 3D graphics software Blender for the design of the graphic elements used in the video game.
Note: Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2017, Director: Francesc Dantí
URI: http://hdl.handle.net/2445/119104
Appears in Collections:Treballs Finals de Grau (TFG) - Enginyeria Informàtica
Programari - Treballs de l'alumnat

Files in This Item:
File Description SizeFormat 
codi_font.zipCodi font278.04 MBzipView/Open
memoria.pdfMemòria1.87 MBAdobe PDFView/Open


This item is licensed under a Creative Commons License Creative Commons