Please use this identifier to cite or link to this item: http://hdl.handle.net/2445/119610
Title: Shading analysis on Unity3D
Author: Pérez Delgado, Raúl
Director/Tutor: Puig Puig, Anna
Keywords: Disseny de videojocs
Visualització tridimensional
Programari
Treballs de fi de grau
Fraccions
Jocs seriosos
Educació primària
Video games design
Three-dimensional display systems
Computer software
Bachelor's thesis
Fractions
Serious games
Primary education
Issue Date: 22-Jun-2017
Abstract: [en] The broad majority of videogames nowadays have visual features that make them easily recognizable to the common people. This project seeks to visually change the game Fracsland in a way that appeals more to young users. To reach this goal, some methods and techniques that can improve the sthetic of the game are to be analyzed using the game engine Unity3D. This project also makes a first approach to new technologies like virtual reality.
Note: Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2017, Director: Anna Puig Puig
URI: http://hdl.handle.net/2445/119610
Appears in Collections:Treballs Finals de Grau (TFG) - Enginyeria Informàtica
Programari - Treballs de l'alumnat

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