Please use this identifier to cite or link to this item:
http://hdl.handle.net/2445/119610
Title: | Shading analysis on Unity3D |
Author: | Pérez Delgado, Raúl |
Director/Tutor: | Puig Puig, Anna |
Keywords: | Disseny de videojocs Visualització tridimensional Programari Treballs de fi de grau Fraccions Jocs seriosos Educació primària Video games design Three-dimensional display systems Computer software Bachelor's theses Fractions Serious games Primary education |
Issue Date: | 22-Jun-2017 |
Abstract: | [en] The broad majority of videogames nowadays have visual features that make them easily recognizable to the common people. This project seeks to visually change the game Fracsland in a way that appeals more to young users. To reach this goal, some methods and techniques that can improve the sthetic of the game are to be analyzed using the game engine Unity3D. This project also makes a first approach to new technologies like virtual reality. |
Note: | Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2017, Director: Anna Puig Puig |
URI: | http://hdl.handle.net/2445/119610 |
Appears in Collections: | Treballs Finals de Grau (TFG) - Enginyeria Informàtica Programari - Treballs de l'alumnat |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
memoria.pdf | Memòria | 54.43 MB | Adobe PDF | View/Open |
codi_font.zip | Codi font | 258.08 kB | zip | View/Open |
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