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Title: | Clash of the Myths: Com es va fer |
Other Titles: | L’experiència de Pere Albacar |
Author: | Albacar Roda, Pere |
Director/Tutor: | Herraiz García, Fernando |
Keywords: | Arts Jocs electrònics Metodologia Treballs de fi de grau Visual arts Electronic games Methodology Bachelor's theses |
Issue Date: | 1-Jan-2018 |
Abstract: | [cat] Aquesta memòria narra tot el treball que he dut a terme encarregant-me del desenvolupament visual del videojoc “Clash of Myths”. En aquestes pàgines es troba la meva pròpia experiència i recorregut al llarg del camí, així com la metodologia que he dut a terme la qual ha estat en tot moment acompanyat de la feina d'en David Oliver, així com d'en Francisco Williams qui s’ha encarregat de tota la feina de programació al motor gràfic Unity. Ell és qui va originar l’esquelet i conceptes inicials del projecte, fonaments els quals nosaltres ens hem dedicat a polir i clarificar, donant-li una imatge i personalitat. [eng] This memory narrates all the work I’ve done for the visual developement of the video game “Clash of Myths”. In this pages you will find all my experience in this journey, as well as my methodology which has been accompanied at all times by my coworkers David Oliver also working on the visual developement of the game, and Francisco Williams who has been working on the technical side of the project. He is the one who originated the core idea of the game which we have focused on polishing it as well as giving it an image and personality. |
Note: | Treballs Finals de Grau de Belles arts. Facultat de Belles Arts. Universitat de Barcelona, Curs: 2017-2018, Tutor: Herraiz García, Fernando |
URI: | http://hdl.handle.net/2445/126510 |
Appears in Collections: | Treballs Finals de Grau (TFG) - Belles Arts |
Files in This Item:
File | Description | Size | Format | |
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MEMORIA_PEREALBACAR_2018.pdf | 4.21 MB | Adobe PDF | View/Open |
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