Please use this identifier to cite or link to this item: http://hdl.handle.net/2445/130477
Title: PixelCanvas.io: creación de un juego colaborativo masivo en línea
Author: Arquero Gimeno, Rafael
Director/Tutor: López Sánchez, Maite
Keywords: Disseny de videojocs
JavaScript (Llenguatge de programació)
Programari
Treballs de fi de grau
Video games design
JavaScript (Computer program language)
Computer software
Bachelor's theses
Issue Date: 27-Jun-2018
Abstract: [en] On April 1, 2017, on the occasion of the April Fools' Reddit (one of the most popular websites on the Internet) launches /r/place: a blank canvas that their users could edit by changing the color of a pixel every 5 minutes from a 16-colors palette. At the end of this collaborative art experiment that lasted 72 hours, several websites immediately appeared that recreated the same dynamic, including PixelCanvas.io, which offers an eternal canvas of 2,000,000 x 2,000,000 pixels, anonymity and variable waiting times. Of all the clones that have emerged, this is the most successful: as of today, 40,000,000 users have placed a pixel, the page has achieved at its peak in the Top 6,000 of Alexa and appear in the Top 100 of Brazil and Mexico. This work explains the creation by me of PixelCanvas.io, the infrastructure that makes its operation possible, the technical solutions to the problems caused by success and all the source code of the project.
Note: Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2018, Director: Maite López Sánchez
URI: http://hdl.handle.net/2445/130477
Appears in Collections:Programari - Treballs de l'alumnat
Treballs Finals de Grau (TFG) - Enginyeria Informàtica

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