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http://hdl.handle.net/2445/48109
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DC Field | Value | Language |
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dc.contributor.advisor | Pujol Vila, Oriol | - |
dc.contributor.author | Vidal Martínez, Álvaro | - |
dc.date.accessioned | 2013-11-27T11:43:35Z | - |
dc.date.available | 2013-11-27T11:43:35Z | - |
dc.date.issued | 2013-06-16 | - |
dc.identifier.uri | http://hdl.handle.net/2445/48109 | - |
dc.description | Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2013, Director: Oriol Pujol Vila | ca |
dc.description.abstract | Throughout all my life I've been a big fan of playing games. Gradually my interest in the creation of these ones was increasing while playing I wondered how anyone could create such works of art. Be possible to enter a virtual world made by computer with many similarities to the real world fascinated me so much that I decided to investigate the development of video games and their creation. Finally I decided to create a third person action game for computer. It's the kind of game with which I am most familiar. A game in which a warrior girl has to be handled in order to defeat the final boss of the level by the combination of physical attacks. In this project I will focus on the design and full development of various objects in the game doing all the modeling and animation tasks necessary for the development of these. I also will implement all programming needed to interact with all the objects created previously. In this document you will find all the necessary information about the development process of this game both graphic design objects and the programming of these objects. | ca |
dc.format.extent | 178 p. | - |
dc.format.mimetype | application/pdf | - |
dc.language.iso | spa | ca |
dc.rights | memòria: cc-by-nc-sa (c) Álvaro Vidal Martínez, 2013 | - |
dc.rights | codi: GPL (c) Álvaro Vidal Martínez, 2013 | - |
dc.rights | codi: GPL (c) Pedro Villalonga Pineda, 2013 | - |
dc.rights.uri | http://creativecommons.org/licenses/by-sa/3.0/es | - |
dc.rights.uri | http://www.gnu.org/licenses/gpl-3.0.ca.html | - |
dc.source | Treballs Finals de Grau (TFG) - Enginyeria Informàtica | - |
dc.subject.classification | Disseny de videojocs | cat |
dc.subject.classification | Visualització tridimensional | cat |
dc.subject.classification | Programari | cat |
dc.subject.classification | Treballs de fi de grau | cat |
dc.subject.other | Video games design | eng |
dc.subject.other | Three-dimensional display systems | eng |
dc.subject.other | Computer software | eng |
dc.subject.other | Bachelor's theses | eng |
dc.title | Anàlisi, disseny i implementació del control d’un personatge en una demo en Unity3D | ca |
dc.type | info:eu-repo/semantics/bachelorThesis | ca |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | ca |
Appears in Collections: | Programari - Treballs de l'alumnat Treballs Finals de Grau (TFG) - Enginyeria Informàtica |
Files in This Item:
File | Description | Size | Format | |
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Memoria.pdf | Memòria | 8.44 MB | Adobe PDF | View/Open |
PFC_AlvaroVidal_PedroVillalonga.zip | Codi font | 366.86 MB | zip | View/Open |
This item is licensed under a Creative Commons License