Please use this identifier to cite or link to this item: http://hdl.handle.net/2445/65513
Title: Brain-Computer Interfaces, Virtual Reality, and Videogames
Author: Lecuyer, Anatole
Lotte, Fabien
Reilly, Richard B.
Leeb, Robert
Hirose, Michitaka
Slater, Mel
Keywords: Cervell
Realitat virtual
Videojocs
Visualització tridimensional
Brain
Virtual reality
Video games
Three-dimensional display systems
Issue Date: 2008
Publisher: Institute of Electrical and Electronics Engineers (IEEE)
Abstract: Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques.
Note: Reproducció del document publicat a: http://dx.doi.org/10.1109/MC.2008.410
It is part of: Computer, 2008, vol. 41, num. 10, p. 66-72
URI: http://hdl.handle.net/2445/65513
Related resource: http://dx.doi.org/10.1109/MC.2008.410
ISSN: 0018-9162
Appears in Collections:Articles publicats en revistes (Psicologia Clínica i Psicobiologia)

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