using UnityEngine;

/// <summary>
/// Dades de la peça del puzzle.
/// </summary>
public class PuzzleComponentData
{
    /// <summary>
    /// Prefab de la peça.
    /// </summary>
    public GameObject prefab;

    /// <summary>
    /// Material de la peça.
    /// </summary>
    public Material material;

    /// <summary>
    /// Nom del grup.
    /// </summary>
    public string groupName;

    /// <summary>
    /// Ordre de la peça.
    /// </summary>
    public int order;
}
