Please use this identifier to cite or link to this item: http://hdl.handle.net/2445/102309
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dc.contributor.advisorRodríguez Santiago, Inmaculada-
dc.contributor.authorArias Pérez de Navarro, Juan Miguel-
dc.date.accessioned2016-10-03T10:37:06Z-
dc.date.available2016-10-03T10:37:06Z-
dc.date.issued2016-06-26-
dc.identifier.urihttp://hdl.handle.net/2445/102309-
dc.descriptionTreballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2016, Director: Inmaculada Rodríguez Santiagoca
dc.description.abstractThis project explains the study of the use of gamification in the context of a SmartGrid and the subsequent design and implementation of a mobile application that integrates gamification oriented concepts in the context of energy literacy and efficiency. The application is intended for educational use, in this case for childs up to 5th and 6th grade. With this application, they participate in a tournament of energy, which is called Kukui Cup BCN. The application name refers to the original Kukui Cup tournament, which is a real project that takes place in the University of Hawai and in which the idea of this project is based. Participation in this tournament, allows the children to acquire know-ledge and greater awareness on the efficient use of energy. Through gamification elements used in the design of the tournament, we aim to influence their behavior and therefore achieve more efficient consumption habits. This project includes the study and analysis of other existing, either similar or related directly in the field of energy efficiency and SmartGrid applications. To perform this preliminary analysis, and design of the ap- plication, I have used gamification models as Octalysis or the Gamification Framework named Dynamics, Mechanisms and Components (DMC).ca
dc.format.extent83 p.-
dc.format.mimetypeapplication/pdf-
dc.language.isospaca
dc.rightsmemòria: cc-by-nc-sa (c) Juan Miguel Arias Pérez de Navarro, 2016-
dc.rightscodi: GPL (c) Juan Miguel Arias Pérez de Navarro, 2016-
dc.rights.urihttp://creativecommons.org/licenses/by-sa/3.0/es-
dc.rights.urihttp://www.gnu.org/licenses/gpl-3.0.ca.html-
dc.sourceTreballs Finals de Grau (TFG) - Enginyeria Informàtica-
dc.subject.classificationConsum d'energiacat
dc.subject.classificationLudificaciócat
dc.subject.classificationProgramaricat
dc.subject.classificationTreballs de fi de graucat
dc.subject.classificationTelèfons intel·ligentsca
dc.subject.classificationXarxes elèctriquesca
dc.subject.otherEnergy consumptioneng
dc.subject.otherGamificationeng
dc.subject.otherComputer softwareeng
dc.subject.otherBachelor's theseseng
dc.subject.otherSmartphoneseng
dc.subject.otherElectric networkseng
dc.titleKukuiCupBCN: gamificación en el contexto de la smart gridca
dc.typeinfo:eu-repo/semantics/bachelorThesisca
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca
Appears in Collections:Programari - Treballs de l'alumnat
Treballs Finals de Grau (TFG) - Enginyeria Informàtica

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