Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/187200
Full metadata record
DC FieldValueLanguage
dc.contributor.authorMestre Bach, Gemma-
dc.contributor.authorFernández Aranda, Fernando-
dc.contributor.authorJiménez-Murcia, Susana-
dc.date.accessioned2022-06-30T08:24:47Z-
dc.date.available2022-06-30T08:24:47Z-
dc.date.issued2022-07-01-
dc.identifier.issn0010-440X-
dc.identifier.urihttps://hdl.handle.net/2445/187200-
dc.description.abstractBackground and aims: Since the acceptance of Internet gaming disorder (IGD) as a "disorder due to addictive behaviors", research has proliferated exponentially. The present review focuses on the conceptualization of IGD, its diagnosis and assessment, associated factors and existing prevention and treatment plans to address it. Results and conclusions: The discrepancies between the diagnostic criteria for IGD proposed by the two central diagnostic entities, as well as the questioning of their clinical validity, have generated multiple proposals for the diagnosis and psychometric evaluation of IGD. Likewise, there have been numerous suggestions to prevent this pathology, with the involvement of governments, the gaming industry and health institutions. Finally, multiple treatment plans have been proposed, both pharmacological and psychological, although only the efficacy of cognitive behavioral therapy has been tested. It is essential, therefore, to delve deeper into this disorder by addressing the central limitations of the current literature.-
dc.format.extent12 p.-
dc.format.mimetypeapplication/pdf-
dc.language.isoeng-
dc.publisherElsevier B.V.-
dc.relation.isformatofReproducció del document publicat a: https://doi.org/10.1016/j.comppsych.2022.152319-
dc.relation.ispartofComprehensive Psychiatry, 2022, vol. 116-
dc.relation.urihttps://doi.org/10.1016/j.comppsych.2022.152319-
dc.rightscc-by-nc-nd (c) Mestre Bach, Gemma et al., 2022-
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/-
dc.sourceArticles publicats en revistes (Ciències Clíniques)-
dc.subject.classificationJocs per ordinador-
dc.subject.classificationAddicció a Internet-
dc.subject.classificationTrastorns de la conducta-
dc.subject.classificationPsicoteràpia-
dc.subject.otherComputer games-
dc.subject.otherInternet addiction-
dc.subject.otherBehavior disorders-
dc.subject.otherPsychotherapy-
dc.titleExploring internet gaming disorder: an updated perspective of empirical evidence (from 2016 to 2021)-
dc.typeinfo:eu-repo/semantics/article-
dc.typeinfo:eu-repo/semantics/publishedVersion-
dc.identifier.idgrec723769-
dc.date.updated2022-06-28T14:37:54Z-
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess-
Appears in Collections:Articles publicats en revistes (Ciències Clíniques)
Articles publicats en revistes (Institut d'lnvestigació Biomèdica de Bellvitge (IDIBELL))

Files in This Item:
File Description SizeFormat 
723769.pdf771.39 kBAdobe PDFView/Open


This item is licensed under a Creative Commons License Creative Commons