Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/218418
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dc.contributor.authorRoselló Marín, Eric-
dc.contributor.authorRodríguez Santiago, Inmaculada-
dc.contributor.authorLópez Sánchez, Maite-
dc.contributor.authorRodríguez Soto, Manel-
dc.contributor.authorRodríguez Aguilar, Juan Antonio-
dc.date.accessioned2025-02-03T08:53:55Z-
dc.date.available2025-02-03T08:53:55Z-
dc.date.issued2025-01-31-
dc.identifier.issn0921-7126-
dc.identifier.urihttps://hdl.handle.net/2445/218418-
dc.description.abstractVideogame developers typically conduct user experience surveys to gather feedback from users once they have played. Nevertheless, as users may not recall all the details once finished, we propose an ethical conversational agent that respectfully conducts the survey during gameplay. To achieve this without hindering user’s engagement, we resort to reinforcement learning and an ethical embedding algorithm. Specifically, we transform the learning environment so that it guarantees that the agent learns to be respectful (i.e. aligned with the moral value of respect) while pursuing its individual objective of eliciting as much feedback information as possible. When applying this approach to a simple videogame, our comparative tests between the two agents (ethical and unethical) empirically demonstrate that endowing a survey-oriented conversational agent with this moral value of respect avoids disturbing user’s engagement while still pursuing its individual objective, which is to gather as much information as possible.-
dc.format.extent17 p.-
dc.format.mimetypeapplication/pdf-
dc.language.isoeng-
dc.publisherIOS Press-
dc.relation.isformatofReproducció del document publicat a: https://doi.org/10.1177/30504554241311168-
dc.relation.ispartofAI Communications, 2025-
dc.relation.urihttps://doi.org/10.1177/30504554241311168-
dc.rightscc by-nc (c) Eric Roselló Marín et al., 2025-
dc.rights.urihttp://creativecommons.org/licenses/by-nc/3.0/es/*
dc.sourceArticles publicats en revistes (Matemàtiques i Informàtica)-
dc.subject.classificationSistemes informàtics interactius-
dc.subject.classificationAprenentatge per reforç (Intel·ligència artificial)-
dc.subject.classificationÈtica-
dc.subject.otherInteractive computer systems-
dc.subject.otherReinforcement learning-
dc.subject.otherEthics-
dc.titleA Conversational Agent that Learns to be Aligned with the Moral Value of Respect"-
dc.typeinfo:eu-repo/semantics/article-
dc.typeinfo:eu-repo/semantics/publishedVersion-
dc.identifier.idgrec752394-
dc.date.updated2025-02-03T08:53:55Z-
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess-
Appears in Collections:Articles publicats en revistes (Matemàtiques i Informàtica)

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