Please use this identifier to cite or link to this item:
http://hdl.handle.net/2445/65513
Title: | Brain-Computer Interfaces, Virtual Reality, and Videogames |
Author: | Lecuyer, Anatole Lotte, Fabien Reilly, Richard B. Leeb, Robert Hirose, Michitaka Slater, Mel |
Keywords: | Cervell Realitat virtual Videojocs Visualització tridimensional Brain Virtual reality Video games Three-dimensional display systems |
Issue Date: | 2008 |
Publisher: | Institute of Electrical and Electronics Engineers (IEEE) |
Abstract: | Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques. |
Note: | Reproducció del document publicat a: http://dx.doi.org/10.1109/MC.2008.410 |
It is part of: | Computer, 2008, vol. 41, num. 10, p. 66-72 |
URI: | http://hdl.handle.net/2445/65513 |
Related resource: | http://dx.doi.org/10.1109/MC.2008.410 |
ISSN: | 0018-9162 |
Appears in Collections: | Articles publicats en revistes (Psicologia Clínica i Psicobiologia) |
Files in This Item:
File | Description | Size | Format | |
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617020.pdf | 1.66 MB | Adobe PDF | View/Open |
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