# name
Desarrollo de un videojuego 2.5D con Unity

# metadata.dc.description[].value
Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2017, Director: Francesc Dantí

# metadata.dc.description.abstract[].value
With this project I wanted to capture the interest I've had my whole life, and the knowledge acquired during my studies in computer engineering, by the development from scratch of a video game.
The developed video game belongs to the genre of platform games and has a 2.5D perspective, i.e., used graphics are 3-dimensional but the gameplay is limited to 2 dimensions. 
To do this I used the Unity game engine and the C Sharp programming language, and the 3D graphics software Blender for the design of the graphic elements used in the video game.

# metadata.dc.rights[].value
memòria: cc-by-nc-sa (c) Daniel Rivero Martínez, 2017

# metadata.dc.rights[].value
codi: GPL (c) Daniel Rivero Martínez, 2017

# metadata.dc.source[].value
Treballs Finals de Grau (TFG) - Enginyeria Informàtica

# metadata.dc.title[].value
Desarrollo de un videojuego 2.5D con Unity