# name
Real-Time Global Illumination for VR Applications

# metadata.dc.description.abstract[].value
Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, reflections of objects in the scene, and color bleeding. The Virtual Light Field (VLF) method enables real-time global illumination rendering in VR. The VLF has been integrated with the Extreme VR system for realtime GPU-based rendering in a Cave Automatic Virtual Environment.

# metadata.dc.publisher[].value
Institute of Electrical and Electronics Engineers (IEEE)

# metadata.dc.relation.ispartof[].value
IEEE Computer Graphics and Applications, 2008, p. 56-64

# metadata.dc.rights[].value
(c) Institute of Electrical and Electronics Engineers (IEEE), 2008

# metadata.dc.source[].value
Articles publicats en revistes (Psicologia Clínica i Psicobiologia)

# metadata.dc.title[].value
Real-Time Global Illumination for VR Applications