Please use this identifier to cite or link to this item: http://hdl.handle.net/2445/53150
Title: A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
Author: Perez-Marcos, Daniel
Solazzi, Massimiliano
Steptoe, William
Oyekoya, Oyewole
Frisoli, Antonio
Weyrich, Tim
Steed, Anthony
Tecchia, Franco
Slater, Mel
Sánchez-Vives, María Victoria
Keywords: Realitat virtual
Simulació per ordinador
Percepció visual
Interacció persona-ordinador
Virtual reality
Computer simulation
Visual perception
Human-computer interaction
Issue Date: 10-Jul-2012
Publisher: Frontiers Media
Abstract: Although telerehabilitation Systems represent one of the most technologically appealing clinical solutions fort the immediate future, they still present limitations that prevent their standardization. Here we propose an integrated approach that includes three key and novel factors: (a) fully immersive virtual environments, including virtual body representation and ownership; (b) multimodal interaction with remote people and virtual objects including haptic interaction; and (c) a physical representation of the patient at the hospital through embodiment agents (e.g., as a physical robot). The importance of secure and rapid communication betweent the nodes is also stressed and an exemple implemented solutionis described. Finally, we discuss the proposed approach with reference to the existint literatura and systems.
Note: Reproducció del document publicat a: 10.3389/fneur.2012.00110.
It is part of: Frontiers in Neurology, 2012, vol. 3, p. 110
URI: http://hdl.handle.net/2445/53150
Related resource: http://dx.doi.org/10.3389/fneur.2012.00110.
ISSN: 1664-2295
Appears in Collections:Articles publicats en revistes (Cognició, Desenvolupament i Psicologia de l'Educació)

Files in This Item:
File Description SizeFormat 
618300.pdf2.59 MBAdobe PDFView/Open


This item is licensed under a Creative Commons License Creative Commons