Carregant...
Miniatura

Tipus de document

Article

Versió

Versió acceptada

Data de publicació

Tots els drets reservats

Si us plau utilitzeu sempre aquest identificador per citar o enllaçar aquest document: https://hdl.handle.net/2445/36365

ACACIA: an agent-based program for simulating behavior to reach long-term goals

Títol de la revista

Director/Tutor

ISSN de la revista

Títol del volum

Resum

We present ACACIA, an agent-based program implemented in Java StarLogo 2.0 that simulates a two-dimensional microworld populated by agents, obstacles and goals. Our program simulates how agents can reach long-term goals by following sensorial-motor couplings (SMCs) that control how the agents interact with their environment and other agents through a process of local categorization. Thus, while acting in accordance with this set of SMCs, the agents reach their goals through the emergence of global behaviors. This agent-based simulation program would allow us to understand some psychological processes such as planning behavior from the point of view that the complexity of these processes is the result of agent-environment interaction.

Citació

Citació

SALVADOR BELTRÁN, Francesc, QUERA, Vicenç (quera jordana), ZIBETTI, Elisabetta, TIJUS, Charles, MIÑANO, Meritxell. ACACIA: an agent-based program for simulating behavior to reach long-term goals. _Cognitive Processing_. 2009. Vol. 10, núm. 95-99. [consulta: 28 de gener de 2026]. ISSN: 1612-4782. [Disponible a: https://hdl.handle.net/2445/36365]

Exportar metadades

JSON - METS

Compartir registre