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Playmancer project: a serious videogame as an additional therapy tool for eating and impulse control disorders
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Reviews and few non-controlled studies showed the effectiveness of several specific designed computer video-games as an additional form of treatment in several areas. However, there is a lack in the literature of specially designed serious-games for treating mental disorders. Playmancer (ICT European initiative) aims to develop and assess a serious videogame that may help to treat underlying processes (e.g. lack of self-control strategies) in Eating and Impulse control disorders. Preliminary data will be shown.
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JIMÉNEZ-MURCIA, Susana, FERNÁNDEZ ARANDA, Fernando, KALAPANIDAS, Elias, KONSTANTAS, Dimitri, GANCHEV, Todor, KOCSIS, Otilia, LAM, Tony, SANTAMARÍA, Juan josé, RAGUIN, Thierry, BREITENEDER, Christian, KAUFMANN, Hannes, DARAVAKIS, Costas. Playmancer project: a serious videogame as an additional therapy tool for eating and impulse control disorders. _Studies in Health Technology and Informatics_. 2009. Vol. 144, núm. 163-166. [consulta: 11 de abril de 2026]. ISSN: 0926-9630. [Disponible a: https://hdl.handle.net/2445/189530]