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Treball de fi de grau

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memòria: cc-nc-nd (c) Òscar Lek Boada, 2021
Si us plau utilitzeu sempre aquest identificador per citar o enllaçar aquest document: https://hdl.handle.net/2445/182512

Making a video game for the Super Nintendo Entertainment System

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[en] This project showcases the full development of a video game for the Super Nintendo Entertainment System, a console released in the year 1990. The game itself is made of multiple smaller games that intend to showcase as many functionalities and quirks of the system as possible. The games themselves have been selected to provide a variety of options the players can choose from. These games include tic-tac-toe, a well-known, deterministic, simple game which became the target for the implementation of a simple AI; checkers, a more complex well-known, deterministic, strategy game; yacht dice, a strategy game with a prevalent element of randomness; tilecounter, a made-up game for this project, demanding reaction time and observation.

Descripció

Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2021, Director: Ricardo Jorge Rodrigues Sepúlveda Marques

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Citació

LEK BOADA, Òscar. Making a video game for the Super Nintendo Entertainment System. [consulta: 28 de gener de 2026]. [Disponible a: https://hdl.handle.net/2445/182512]

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