Interactive VPL-based global illumination on the GPU using fuzzy clustering

dc.contributor.authorColom, Arnau
dc.contributor.authorRodrigues Sepúlveda Marques, Ricardo Jorge
dc.contributor.authorSantos, Luís Paulo
dc.date.accessioned2023-01-18T10:59:36Z
dc.date.available2023-01-18T10:59:36Z
dc.date.issued2022-11
dc.date.updated2023-01-18T10:59:36Z
dc.description.abstractPhysically-based synthesis of high quality imagery, including global illumination light transport phenomena, results in a significant workload, which makes interactive rendering a very challenging task. We propose a VPL-based ray tracing approach that runs entirely in the GPU and achieves interactive frame rates while handling global illumination light transport phenomena. This approach is based on clustering both shading points and VPLs and computing visibility only among clusters' representatives. A new massively parallel K-means clustering algorithm, enables efficient execution in the GPU. Rendering artifacts, that could result from the piecewise constant approximation of the VPLs/shading points visibility function introduced by the clustering, are smoothed away by resorting to an innovative approach based on fuzzy clustering and weighted interpolation of the visibility function. The effectiveness of the proposed approach is experimentally verified for a collection of scenes, with frame rates larger than 3 fps and up to 25 fps being demonstrated.
dc.format.extent12 p.
dc.format.mimetypeapplication/pdf
dc.identifier.idgrec728164
dc.identifier.issn0097-8493
dc.identifier.urihttps://hdl.handle.net/2445/192282
dc.language.isoeng
dc.publisherElsevier
dc.relation.isformatofReproducció del document publicat a: https://doi.org/10.1016/j.cag.2022.09.008
dc.relation.ispartofComputers & Graphics, 2022, vol. 108, p. 74-85
dc.relation.urihttps://doi.org/10.1016/j.cag.2022.09.008
dc.rightscc-by-nc-nd (c) Arnau Colom et al., 2022
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/es/*
dc.sourceArticles publicats en revistes (Matemàtiques i Informàtica)
dc.subject.classificationInfografia
dc.subject.classificationAlgorismes computacionals
dc.subject.otherComputer graphics
dc.subject.otherComputer algorithms
dc.titleInteractive VPL-based global illumination on the GPU using fuzzy clustering
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion

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