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Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/182386
EcoSea: Juego de plataformas 2D sobre sostenibilidad en el mar
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[en] The aim of this project is to develop a 2D platform game to teach second cycle high school students (14-16 years old) one of the essential aspects that keeps our planet in harmony: the marine ecology.
The player will receive didactic lessons while they are overcoming the different levels of the game, the objective of the game is to keep the oceans clean and thus become aware of the pollution present in our oceans, helping the species that inhabit it so that they can survive in them.
Likewise, the game has been developed with Unity (2019.4.19f1) using C# as programming language and will be adapted for different player profiles: achiever, explorer, killer, philanthropist. Since each player enjoys more playing the same game in a different way. Some players like to be rewarded, others want to test the limits of the game, and still others just want to complete it without pressure. For them, each type of player will unlock special abilities that they can use during the course of their games.
Regarding this final degree project, it is a work shared with another student (Arnau Rovira Pérez) who, together with his and his TFG, add up to the complete game that we want to achieve. This part of the work focuses on the base game.
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Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2021, Director: Anna Puig Puig i Inmaculada Rodríguez Santiago
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MARTÍNEZ MARTÍN, Manuel Ernesto. EcoSea: Juego de plataformas 2D sobre sostenibilidad en el mar. [consulted: 16 of September of 2026]. Available at: https://hdl.handle.net/2445/182386