Digital Gamification to Foster Attitudes Toward Science in Early Childhood Teacher Education

dc.contributor.authorFabré Mitjans, Noëlle
dc.contributor.authorJiménez Valverde, Gregorio
dc.contributor.authorGuimerà Ballesta, Gerard
dc.contributor.authorCalafell, Genina
dc.date.accessioned2025-05-27T14:23:46Z
dc.date.available2025-05-27T14:23:46Z
dc.date.issued2025-06
dc.date.updated2025-05-27T14:23:46Z
dc.description.abstractIntegrating technology-enhanced gamification into teacher education can significantly foster motivation and reshape perceptions toward science learning. This mixed-methods case study explores how a 14-week course for preservice early childhood teachers, supported by the digital gamification platform FantasyClass and enriched with a cohesive narrative structure, impacted students’ motivation and attitudes towards science. The course featured structural gamification elements—such as experience points, digital collectibles, and team-based challenges—combined with immersive storytelling that contextualized scientific tasks within a fantasy adventure. Quantitative data from pre- and post-intervention surveys revealed statistically significant improvements in attitudes toward science and perceived teaching competence. Thematic analysis of qualitative feedback highlighted enhanced engagement, enjoyment, and relevance of science learning. These findings suggest that intelligent integration of gamified technologies and narrative design in science teacher initial training can address motivational barriers and foster positive emotional engagement. While context-specific, this study offers insights into how digital gamified learning environments can support the development of positive attitudes towards science among future early childhood educators.
dc.format.extent20 p.
dc.format.mimetypeapplication/pdf
dc.identifier.idgrec758652
dc.identifier.issn2076-3417
dc.identifier.urihttps://hdl.handle.net/2445/221238
dc.language.isoeng
dc.publisherMDPI
dc.relation.isformatofReproducció del document publicat a: https://doi.org/10.3390/app15115961
dc.relation.ispartofApplied Sciences, 2025, vol. 15, num.11, 5961
dc.relation.urihttps://doi.org/10.3390/app15115961
dc.rightscc-by (c) Fabre-Mitjans, N. et al., 2025
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.sourceArticles publicats en revistes (Educació Lingüística, Científica i Matemàtica)
dc.subject.classificationMotivació en l'educació
dc.subject.classificationTecnologia educativa
dc.subject.classificationLudificació
dc.subject.classificationFormació del professorat
dc.subject.classificationEducació infantil
dc.subject.otherMotivation in education
dc.subject.otherEducational technology
dc.subject.otherGamification
dc.subject.otherTeacher training
dc.subject.otherPreschool education
dc.titleDigital Gamification to Foster Attitudes Toward Science in Early Childhood Teacher Education
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion

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