Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2

dc.contributor.authorYu, Insu
dc.contributor.authorMortensen, Jesper
dc.contributor.authorKhanna, Pankaj
dc.contributor.authorSpanlang, Bernhard
dc.contributor.authorSlater, Mel
dc.date.accessioned2019-01-23T13:56:27Z
dc.date.available2019-01-23T13:56:27Z
dc.date.issued2012-11
dc.date.updated2019-01-23T13:56:27Z
dc.description.abstractDoes realistic lighting in an immersive VR application enhance presence - that is, the participants' feeling that they're actually in the scene and behaving accordingly? Part 1 of this study indicated that presence is more likely with real-time ray tracing than with ray casting. However, that research couldn't separate the effects of overall illumination quality from the dynamic effects of real-time shadows and reflections. In a new experiment, 20 people experienced a scene rendered with either global or local illumination. Both conditions included dynamically changing shadows and reflections. Illumination quality didn't affect presence, so the earlier result must have been caused by dynamic shadows and reflections. Nevertheless, global illumination did result in greater plausibility - that is, participants were more likely to respond as if the virtual events were real. These results indicate that global illumination does affect participant responses and is worth the effort.
dc.format.extent23 p.
dc.format.mimetypeapplication/pdf
dc.identifier.idgrec634176
dc.identifier.issn0272-1716
dc.identifier.urihttps://hdl.handle.net/2445/127565
dc.language.isoeng
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.relation.isformatofVersió postprint del document publicat a: https://doi.org/10.1109/MCG.2012.121
dc.relation.ispartofIEEE Computer Graphics and Applications, 2012, vol. 32, num. 6, p. 36-45
dc.relation.projectIDinfo:eu-repo/grantAgreement/EC/FP7/227985/EU//TRAVERSE
dc.relation.urihttps://doi.org/10.1109/MCG.2012.121
dc.rights(c) Institute of Electrical and Electronics Engineers (IEEE), 2012
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.sourceArticles publicats en revistes (Psicologia Clínica i Psicobiologia)
dc.subject.classificationRealitat virtual
dc.subject.classificationPercepció visual
dc.subject.otherVirtual reality
dc.subject.otherVisual perception
dc.titleVisual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/acceptedVersion

Fitxers

Paquet original

Mostrant 1 - 1 de 1
Carregant...
Miniatura
Nom:
634176.pdf
Mida:
1.84 MB
Format:
Adobe Portable Document Format