Immersive journalism: immersive virtual reality for the first-person experience of news

dc.contributor.authorPeña, Nonny de la
dc.contributor.authorWeil, Peggy
dc.contributor.authorLlobera, Joan
dc.contributor.authorGiannopoulos, Elias
dc.contributor.authorPomés Freixa, Ausiàs
dc.contributor.authorSpanlang, Bernhard
dc.contributor.authorFriedman, Doron
dc.contributor.authorSánchez-Vives, María Victoria
dc.contributor.authorSlater, Mel
dc.date.accessioned2014-03-21T19:16:10Z
dc.date.available2014-03-21T19:16:10Z
dc.date.issued2010-01-01
dc.date.updated2014-03-21T19:16:10Z
dc.description.abstractThis paper introduces the concept, and discusses the implications of Immersive Journalism, that is the production of news in a form in which people can gain first- 2 person experiences of the events or situation described in news stories. The fundamental idea of Immersive Journalism is to allow the participant, typically represented as a digital avatar, to actually enter a virtually recreated scenario representing the news story. The sense of presence obtained through an immersive system (whether a Cave, head-tracked head-mounted displays (HMD) and online virtual worlds, such as video games and online virtual worlds) affords the participant unprecedented access to the sights and sounds, and possibly feelings and emotions, that accompany the news. The paper surveys current approaches to interactive journalism and the theoretical background supporting claims regarding avatar experience in immersive systems. We also provide a specific demonstration: giving participants the experience of being in an interrogation room in an offshore prison. By both describing current approaches and demonstrating an immersive journalism experience, we open a new avenue for research into how presence can be utilized in the field of news and non-fiction. Keywords  Immersive journalism, journalism, interaction, virtual reality, presence, body ownership
dc.format.extent11 p.
dc.format.mimetypeapplication/pdf
dc.identifier.idgrec631348
dc.identifier.issn1054-7460
dc.identifier.urihttps://hdl.handle.net/2445/52803
dc.language.isoeng
dc.publisherThe MIT Press
dc.relation.isformatofReproducció del document publicat a: 10.1162/PRES_a_00005
dc.relation.ispartofPresence: Teleoperators and Virtual Environments, 2010, vol. 19, num. 4, p. 291-301
dc.relation.urihttp://dx.doi.org/10.1162/PRES_a_00005
dc.rights(c) Massachusetts Institute of Technology, 2010
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.sourceArticles publicats en revistes (Psicologia Clínica i Psicobiologia)
dc.subject.classificationPeriodisme
dc.subject.classificationRealitat virtual
dc.subject.otherJournalism
dc.subject.otherVirtual reality
dc.titleImmersive journalism: immersive virtual reality for the first-person experience of news
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion

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