Desarrollo de un videojuego 2.5D con Unity
| dc.contributor.advisor | Dantí, Francesc | |
| dc.contributor.author | Rivero Martínez, Daniel | |
| dc.date.accessioned | 2018-01-18T08:51:36Z | |
| dc.date.available | 2018-01-18T08:51:36Z | |
| dc.date.issued | 2017-01-26 | |
| dc.description | Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2017, Director: Francesc Dantí | ca |
| dc.description.abstract | With this project I wanted to capture the interest I've had my whole life, and the knowledge acquired during my studies in computer engineering, by the development from scratch of a video game. The developed video game belongs to the genre of platform games and has a 2.5D perspective, i.e., used graphics are 3-dimensional but the gameplay is limited to 2 dimensions. To do this I used the Unity game engine and the C Sharp programming language, and the 3D graphics software Blender for the design of the graphic elements used in the video game. | ca |
| dc.format.extent | 42 p. | |
| dc.format.mimetype | application/pdf | |
| dc.identifier.uri | https://hdl.handle.net/2445/119104 | |
| dc.language.iso | spa | ca |
| dc.rights | memòria: cc-by-nc-sa (c) Daniel Rivero Martínez, 2017 | |
| dc.rights | codi: GPL (c) Daniel Rivero Martínez, 2017 | |
| dc.rights.accessRights | info:eu-repo/semantics/openAccess | ca |
| dc.rights.uri | http://creativecommons.org/licenses/by-sa/3.0/es | |
| dc.rights.uri | http://www.gnu.org/licenses/gpl-3.0.ca.html | |
| dc.source | Treballs Finals de Grau (TFG) - Enginyeria Informàtica | |
| dc.subject.classification | Disseny de videojocs | cat |
| dc.subject.classification | Visualització tridimensional | cat |
| dc.subject.classification | Programari | cat |
| dc.subject.classification | Treballs de fi de grau | cat |
| dc.subject.other | Video games design | eng |
| dc.subject.other | Three-dimensional display systems | eng |
| dc.subject.other | Computer software | eng |
| dc.subject.other | Bachelor's theses | eng |
| dc.title | Desarrollo de un videojuego 2.5D con Unity | ca |
| dc.type | info:eu-repo/semantics/bachelorThesis | ca |
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