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Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/119104
Desarrollo de un videojuego 2.5D con Unity
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Abstract
With this project I wanted to capture the interest I've had my whole life, and the knowledge acquired during my studies in computer engineering, by the development from scratch of a video game.
The developed video game belongs to the genre of platform games and has a 2.5D perspective, i.e., used graphics are 3-dimensional but the gameplay is limited to 2 dimensions.
To do this I used the Unity game engine and the C Sharp programming language, and the 3D graphics software Blender for the design of the graphic elements used in the video game.
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Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2017, Director: Francesc Dantí
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RIVERO MARTÍNEZ, Daniel. Desarrollo de un videojuego 2.5D con Unity. [consulted: 13 of June of 2026]. Available at: https://hdl.handle.net/2445/119104