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Bachelor thesis

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memòria: cc-by-nc-sa (c) Daniel Rivero Martínez, 2017
Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/119104

Desarrollo de un videojuego 2.5D con Unity

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Abstract

With this project I wanted to capture the interest I've had my whole life, and the knowledge acquired during my studies in computer engineering, by the development from scratch of a video game. The developed video game belongs to the genre of platform games and has a 2.5D perspective, i.e., used graphics are 3-dimensional but the gameplay is limited to 2 dimensions. To do this I used the Unity game engine and the C Sharp programming language, and the 3D graphics software Blender for the design of the graphic elements used in the video game.

Description

Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2017, Director: Francesc Dantí

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Citation

RIVERO MARTÍNEZ, Daniel. Desarrollo de un videojuego 2.5D con Unity. [consulted: 13 of June of 2026]. Available at: https://hdl.handle.net/2445/119104

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