Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments

dc.contributor.authorSlater, Mel
dc.date.accessioned2014-03-27T18:36:17Z
dc.date.available2014-03-27T18:36:17Z
dc.date.issued2009
dc.date.updated2014-03-27T18:36:17Z
dc.description.abstractIn this paper address we the question as to why participants tend to respond realistically to situations and events portrayed within an Immersive Virtual Reality (IVR) system. The idea is put forward, based on experience of a large number of experimental studies, that there are two orthogonal components that contribute to this realistic response. The first is"being there", often called"presence", the qualia of having a sensation of being in a real place. We call this Place Illusion (PI). Second, Plausibility Illusion (Psi) refers to the illusion that the scenario being depicted is actually occurring. In the case of both PI and Psi the participant knows for sure that that they are not"there" and that the events are not occurring. PI is constrained by the sensorimotor contingencies afforded by the virtual reality system. Psi is determined by the extent to which the system can produce events that directly relate to the participant, and the overall credibility of the scenario being depicted in comparison with expectations. We argue that when both PI and Psi occur, participants will respond realistically to the virtual reality.
dc.format.extent16 p.
dc.format.mimetypeapplication/pdf
dc.identifier.idgrec617004
dc.identifier.issn0962-8436
dc.identifier.pmid19884149
dc.identifier.urihttps://hdl.handle.net/2445/53086
dc.language.isoeng
dc.publisherThe Royal Society
dc.relation.isformatofVersió postprint del document publicat a: 10.1098/rstb.2009.0138
dc.relation.ispartofPhilosophical Transactions B: Biological Sciences, 2009, vol. 364, num. 1535, p. 3549-3557
dc.relation.urihttp://dx.doi.org/10.1098/rstb.2009.0138
dc.rights(c) Slater, Melvyn, 2009
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.sourceArticles publicats en revistes (Psicologia Clínica i Psicobiologia)
dc.subject.classificationRealitat virtual
dc.subject.classificationPercepció visual
dc.subject.classificationVeritat i mentida
dc.subject.otherVirtual reality
dc.subject.otherVisual perception
dc.subject.otherTruthfulness and falsehood
dc.titlePlace illusion and plausibility can lead to realistic behaviour in immersive virtual environments
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/acceptedVersion

Fitxers

Paquet original

Mostrant 1 - 1 de 1
Carregant...
Miniatura
Nom:
617004.pdf
Mida:
215.47 KB
Format:
Adobe Portable Document Format