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cc by-sa (c) Rodríguez Santiago, Inmaculada et al., 2010
Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/178263

Controlling and Assisting Activities in Social Virtual Worlds

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Since its beginning, web technology has advanced from a text-based to a visual-based interaction. This evolution has been facilitated by both high speed internet connections and PC's graphical power. Virtual world (VW) technology began as standalone applications (e.g.. virtual simulations) but soon evolved into web-based applications. Nowadays, home users for entertainment and wide-spread enterprises or institutions for business can exploit virtual worlds to develop remote activities between friends, employees, clients, teachers or students (Sherman, 2002). Then, virtual worlds have clear applications in e-governance, elearning and e-commerce, and therefore it is mandatory to study mechanisms ensuring the assistance and the control of activities taking place in these applications...

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RODRÍGUEZ SANTIAGO, Inmaculada, PUIG PUIG, Anna and ESTEVA, M. Controlling and Assisting Activities in Social Virtual Worlds. Chapter 2 in: Usmani. Zeeshan-Ul-Hassan. 2010x. Web Intelligence and Intelligent Agents. IntechOpen. ISBN: 978-953-7619-85-5. DOI: 10.5772/179. pp: 13-26.. [consulted: 7 of October of 2026]. Available at: https://hdl.handle.net/2445/178263

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