Amb motiu del tancament d'estiu, la validació de documents es reprendrà a partir del 28 d'agost de 2026. Disculpeu les molèsties.
Con motivo del cierre de verano, la validación de documentos se reanudará a partir del 28 de agosto de 2026. Disculpad las molestias
Due to the summer closure, document validation will resume starting August 28, 2026. We apologize for any inconvenience.

Tipus de document

Article

Versió

Versió publicada

Data de publicació

Llicència de publicació

cc-by (c)  Diéguez, A. et al., 2024
Si us plau utilitzeu sempre aquest identificador per citar o enllaçar aquest document: https://hdl.handle.net/2445/221066

Gamification for Teaching Integrated Circuit Processing in an Introductory VLSI Design Course

Títol de la revista

Director/Tutor

ISSN de la revista

Títol del volum

Resum

Gamification is being incorporated into university classrooms due to its educational benefits for students learning, including encouraging student behavior and engagement, and consequently improving learning outcomes. Despite gamification being increasingly used in education, little has been developed related to Very-Large-Scale Integration (VLSI). In this article, we describe two different gamification experiences applied to integrated circuit processing and design in an introductory VLSI design course for Electronic Engineers. While gamification in universities is still not very mature and our experience spans only two academic years, we observed that, with the practice of gamifying part of our course, the topics treated in games were profoundly learned and the experience was very positive in every aspect of the teaching–learning process.

Citació

Citació

DIÉGUEZ BARRIENTOS, Àngel, et al. Gamification for Teaching Integrated Circuit Processing in an Introductory VLSI Design Course. Education Sciences. 2024. Vol. 14, num. 8. [consulted: 16 of August of 2026]. Available at: https://hdl.handle.net/2445/221066

Exportar metadades

JSON - METS

Compartir registre