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Touching the void: exploring virtual objects through a vibrotactile glove

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This paper describes a simple low-cost approach to adding an element of haptic interaction within a virtual environment. Using off-the-shelf hardware and software we describe a simple setup that can be used to explore physically virtual objects in space. This setup comprises of a prototype glove with a number of vibrating actuators to provide the haptic feedback, a Kinect camera for the tracking of the user's hand and a virtual reality development environment. As proof of concept and to test the efficiency of the system as well as its potential applications, we developed a simple application where we created 4 different shapes within a virtual environment in order to try to explore them and guess their shape through touch alone.

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GIANNOPOULOS, Elias, POMÉS FREIXA, Ausiàs, SLATER, Mel. Touching the void: exploring virtual objects through a vibrotactile glove. _The International Journal of Virtual Reality_. 2012. Vol. 11, núm. 2, pàgs. 19-24. [consulta: 23 de gener de 2026]. ISSN: 1081-1451. [Disponible a: https://hdl.handle.net/2445/53869]

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