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Touching the void: exploring virtual objects through a vibrotactile glove
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This paper describes a simple low-cost approach to
adding an element of haptic interaction within a virtual
environment. Using off-the-shelf hardware and software we
describe a simple setup that can be used to explore physically virtual objects in space. This setup comprises of a prototype glove with a number of vibrating actuators to provide the haptic feedback, a Kinect camera for the tracking of the user's hand and a virtual reality development environment. As proof of concept and to test the efficiency of the system as well as its potential applications, we developed a simple application where we created 4 different shapes within a virtual environment in order to try to
explore them and guess their shape through touch alone.
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GIANNOPOULOS, Elias, POMÉS FREIXA, Ausiàs and SLATER, Mel. Touching the void: exploring virtual objects through a vibrotactile glove. The International Journal of Virtual Reality. 2012. Vol. 11, num. 2, pags. 19-24. ISSN 1081-1451. [consulted: 24 of May of 2026]. Available at: https://hdl.handle.net/2445/53869