Extending body space in immersive virtual reality: a very long arm illusion

dc.contributor.authorKilteni, Konstantina
dc.contributor.authorNormand, Jean-Marie
dc.contributor.authorSánchez-Vives, María Victoria
dc.contributor.authorSlater, Mel
dc.date.accessioned2014-01-30T08:46:06Z
dc.date.available2014-01-30T08:46:06Z
dc.date.issued2012-07-19
dc.date.updated2014-01-30T08:46:06Z
dc.description.abstractRecent studies have shown that a fake body part can be incorporated into human body representation through synchronous multisensory stimulation on the fake and corresponding real body part- the most famous example being the Rubber Hand Illusion. However, the extent to which gross asymmetries in the fake body can be assimilated remains unknown. Participants experienced, through a head-tracked stereo head-mounted display a virtual body coincident with their real body. There were 5 conditions in a between-groups experiment, with 10 participants per condition. In all conditions there was visuo-motor congruence between the real and virtual dominant arm. In an Incongruent condition (I), where the virtual arm length was equal to the real length, there was visuo-tactile incongruence. In four Congruent conditions there was visuo-tactile congruence, but the virtual arm lengths were either equal to (C1), double (C2), triple (C3) or quadruple (C4) the real ones. Questionnaire scores and defensive withdrawal movements in response to a threat showed that the overall level of ownership was high in both C1 and I, and there was no significant difference between these conditions. Additionally, participants experienced ownership over the virtual arm up to three times the length of the real one, and less strongly at four times the length. The illusion did decline, however, with the length of the virtual arm. In the C2-C4 conditions although a measure of proprioceptive drift positively correlated with virtual arm length, there was no correlation between the drift and ownership of the virtual arm, suggesting different underlying mechanisms between ownership and drift. Overall, these findings extend and enrich previous results that multisensory and sensorimotor information can reconstruct our perception of the body shape, size and symmetry even when this is not consistent with normal body proportions.
dc.format.extent15 p.
dc.format.mimetypeapplication/pdf
dc.identifier.idgrec618299
dc.identifier.issn1932-6203
dc.identifier.pmid22829891
dc.identifier.urihttps://hdl.handle.net/2445/49266
dc.language.isoeng
dc.publisherPublic Library of Science (PLoS)
dc.relation.isformatofReproducció del document publicat a: http://dx.doi.org/10.1371/journal.pone.0040867
dc.relation.ispartofPLoS One, 2012, vol. 7, num. 7, p. e40867
dc.relation.projectIDinfo:eu-repo/grantAgreement/EC/FP7/227985/EU//TRAVERSE
dc.relation.urihttp://dx.doi.org/10.1371/journal.pone.0040867
dc.rightscc-by (c) Kilteni, Konstantina et al., 2012
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/es
dc.sourceArticles publicats en revistes (Psicologia Clínica i Psicobiologia)
dc.subject.classificationRealitat virtual
dc.subject.classificationSimulació per ordinador
dc.subject.otherVirtual reality
dc.subject.otherComputer simulation
dc.titleExtending body space in immersive virtual reality: a very long arm illusion
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion

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