Document type

Article

Version

Published version

Publication date

All rights reserved

Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/102071

Validation of VR-Based software for binge eating treatment: preliminary data

Journal Title

Director/Tutor

Journal ISSN

Volume Title

Related resource

Abstract

This study shows preliminary data on the validity of a new virtual reality-based application for cue-exposure treatment of binge eating in bulimia nervosa and binge eating disorder. Thirty-eight undergraduate students without eating disorders were exposed to several virtual environments with different foods in four different contexts (kitchen, dining-room, bedroom, and bakery/café). Participants were asked to indicate the level of food craving experienced in each situation. They also completed the Spanish version of the State and Trait Food Cravings Questionnaires. The results suggest that virtual reality is an effective technology for eliciting food craving, especially in the case of participants with high reactivity to food cues, and those who were hungry or experienced strong desire to eat during the experiment.

Citation

Citation

FERRER, Marta (Ferrer García), et al. Validation of VR-Based software for binge eating treatment: preliminary data. Studies in Health Technology and Informatics. 2014. Vol. 199, num. 146-150. ISSN 0926-9630. [consulted: 6 of June of 2026]. Available at: https://hdl.handle.net/2445/102071

Export metadata

JSON - METS

Share record