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Please use this identifier to cite or link to this item: https://hdl.handle.net/2445/65513
Brain-Computer Interfaces, Virtual Reality, and Videogames
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Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques.
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LECUYER, Anatole, et al. Brain-Computer Interfaces, Virtual Reality, and Videogames. Computer. 2008. Vol. 41, num. 10, pags. 66-72. ISSN 0018-9162. [consulted: 16 of August of 2026]. Available at: https://hdl.handle.net/2445/65513