Carregant...
Miniatura

Tipus de document

Article

Versió

Versió acceptada

Data de publicació

Tots els drets reservats

Si us plau utilitzeu sempre aquest identificador per citar o enllaçar aquest document: https://hdl.handle.net/2445/152237

Persuasive Qualities of games as an artistic medium with a social function

Títol de la revista

Director/Tutor

ISSN de la revista

Títol del volum

Recurs relacionat

Resum

People who are not in the game world often comment that they will numb players, rob them of any sense of empathy and create a generation of isolated and antisocial loners. In this article we will try to affirm the opposite: that games can play a powerful role in the creation of empathy, as well as other positive emotional experiences thanks to their own structural processes and how this empathy is the necessary one to make up for the lack of involvement of society in artistic creation. We will deal with the persuasive properties of games as media and what differentiates them from other media. Also, we will explain what these qualities of the games can bring to the activist and social art.

Matèries

Matèries (anglès)

Citació

Citació

GARCÍA-MARTÍNEZ, Alba. Persuasive Qualities of games as an artistic medium with a social function. _Journal of Visual Culture_. 2019. Vol. 1, núm. 1, pàgs. 23-31. [consulta: 20 de gener de 2026]. ISSN: 1470-4129. [Disponible a: https://hdl.handle.net/2445/152237]

Exportar metadades

JSON - METS

Compartir registre