The production of step-level public goods through a network: an agent-based simulation

dc.contributor.authorLeón Medina, Francisco José
dc.contributor.authorMiguel Quesada, Francisco José
dc.contributor.authorAlcaide Lozano, Vanessa
dc.date.accessioned2016-01-26T13:03:48Z
dc.date.available2016-01-26T13:03:48Z
dc.date.issued2014-01-31
dc.date.updated2016-01-26T13:03:49Z
dc.description.abstractThis paper presents a multi-agent simulation of the production of step-level public goods in social networks. The design of the sequence of decisions in public goods experiments have been limited because of the necessity of simplicity taking priority over realism, which means they never accurately reproduce the social structure that constrains the available information. Multi-agent simulation can help us to overcome this limitation. In our simulation, agents are placed in 230 different networks and these networks' success rates are analyzed. We find that characteristics of the network -density and global degree centrality and heterogeneity-, initial parameters of the strategic situation -the provision point- and characteristics of the agents (beliefs about the probability that others will cooperate), all have a considerable impact on the success rate. Our paper outlines three main findings. (1) A less demanding collective effort level does not entail more success: the effort should neither be as high as to discourage others, nor so low as to be let to others. (2) More informed individuals do not always produce a better social outcome: a certain degree of ignorance about other agents' previous decisions and their probability of cooperating are socially useful as long as it can lead to contributions that would not have occurred otherwise. (3) Dense horizontal groups are more likely to succeed in the production of step-level public goods: social ties provide information about the relevance of each agent's individual contribution. This simulation demonstrates the explanatory power of the structural properties of a social system because agents with the same decision algorithm produce different outcomes depending on the properties of their social network.
dc.format.extent18 p.
dc.format.mimetypeapplication/pdf
dc.identifier.idgrec623601
dc.identifier.issn1460-7425
dc.identifier.urihttps://hdl.handle.net/2445/69013
dc.language.isoeng
dc.publisherSimSoc Consortium
dc.relation.isformatofReproducció del document publicat a: 10.18564/jasss.2419
dc.relation.ispartofJasss-The Journal of Artificial Societies and Social Simulation, 2014, vol. 17, num. 1, p. 1-18
dc.relation.urihttp://dx.doi.org/10.18564/jasss.2419
dc.rights(c) SimSoc Consortium, 2014
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.sourceArticles publicats en revistes (Sociologia)
dc.subject.classificationBéns públics
dc.subject.classificationComportament col·lectiu
dc.subject.classificationPresa de decisions
dc.subject.classificationXarxes socials
dc.subject.otherPublic goods
dc.subject.otherCollective behavior
dc.subject.otherDecision making
dc.subject.otherSocial networks
dc.titleThe production of step-level public goods through a network: an agent-based simulation
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion

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